Creator of high-quality 3D video game asset packs, environment art, technical toolkits, and complete game-ready levels — built with a strong focus on optimization, modularity, and developer-friendly workflows. Every asset pack is designed for seamless integration, performance efficiency, and production-ready usability, helping developers accelerate creation without compromising quality.
1- Started in exigent as a senior artist and made high quality 3d game assets.
2- Exigent gave me the opportunity to visit the NRS studio in Chicago USA to work with the talented team on Injustice-2 and Mortal Kombat-11.
3- Got promoted to lead artist and started working with a team, made game asset pipelines, did project tests, as well as done some high quality props.
4- Again got promoted to Art lead and started handling bigger team, managing projects as well as handling all the polish passes, UNREAL ENGINE integration shader making progress on my end.
5- Learn latest pipeline with perforce, jira, slack, trello and unreal engine to deliver high quality assets directly in the Game projects.
6- Communicate with the client directly and convey all the feedbacks to the team, Review files and did the engine integration and shader feedbacks on my end.
Skills: Speed tree · Gaea · World Machine · Unreal Engine · Perforce · Trello · Jira · Autodesk Maya · Marvelous Designer · ZBrush · Autodesk 3ds Max · Substance Painter
1-Here I have established myself as a full-fledged 3D game artist and have made some high-quality assets for some great projects.
2 - Learned some new skills and made some high quality characters on production.
The experience I gained working for a big outsourcing studio and participating in a wide range of projects has given me a broad understanding of the game pipeline from making characters from scratch to making them look lifelike in games to designing a 3D environment from an external software viewport to a realistic looking game engine viewport.
Skills: Adobe Photoshop · Unreal Engine · Autodesk Maya · Marvelous Designer · ZBrush · Autodesk 3ds Max · Substance Painter